Gearbox senior project producer Anthony Nicholson explained why they switched game engines to Unreal for Borderlands 4.
Halo, Microsoft’s flagship franchise, heads to Sony’s PS5 next year, continuing Microsoft's third-party publishing push.
Fans can expect a first look at the next Halo title during the Halo World Championship, amid rumors of a Halo: Combat Evolved ...
Halo campaign receives a full blown remake The first Halo campaign is getting a fresh start on modern hardware. Developers ...
RTX Bonsai Diorama is a new tech demo from NVIDIA showcasing all of its latest GeForce RTX rendering technologies in Unreal ...
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Crafting Stunning Visuals: Why Unreal Engine Is the Future of Game Design
The line between reality and virtual worlds keeps getting blurrier. Players now expect game environments that breathe, light ...
The last bastion of Xbox exclusive franchises, Halo, is officially coming to PlayStation next year. Over the past year, more and more Xbox games have made their way onto Sony’s PlayStation, and have ...
The Outer Worlds 2 goes bigger with a new colony, full ray tracing on current-gen, and deep RPG choices, according to Art ...
Digital Foundry has dropped its latest DF Tech Review - this time for Xbox studio Obsidian's The Outer Worlds 2.
Halo: Campaign Evolved is built in UE5 on top of the original code, keeping it familiar yet fresh, with awesome new weapon ...
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