Gearbox senior project producer Anthony Nicholson explained why they switched game engines to Unreal for Borderlands 4.
As we stated above, the developers have locked the FOV in this game, and players have no way to adjust it through the in-game ...
If you find yourself in a room full of Halo fans and the desire to sow chaos takes hold in your heart, just toss out this ...
The upside of more for less, or even the same for less, isn’t something game studios and publishers can’t turn down. Take-Two ...
The Outer Worlds 2 is a sequel to Obsidian's 2019 action RPG, set in a dystopian retro-future where warring factions compete ...
The line between reality and virtual worlds keeps getting blurrier. Players now expect game environments that breathe, light ...
Exploring how The Outer Worlds 2 pushes the series forward with a more grounded tone, dynamic combat, faction-driven choice, ...
Explore Bethesda’s journey from Morrowind to Starfield, how the Creation Engine shaped open-world RPGs, and why these games ...
Naoki Hamaguchi, co-director of Final Fantasy 7 Remake – itself a second attempt at interpreting a 1997 classic – already had his chance at delivering an improved version with 2021’s Intergrade. Now, ...
I will say, though, again, to Damon’s point, it really is about that creative spark that comes from people and improving just overall workflows.” Later, an Xbox rep reached out to add more context, ...
The Legend Of Khiimori is an open-world adventure game where players will explore breathtaking landscapes on horseback as a ...
Phew! It barely feels like seven days have passed since last time, but here we are again with another Weekly Digest - ...