Motion capture has been one of the prime enablers of modern CGI sequences within both film and video games. If you've ever wondered about the complexities of the process, Phil Rhodes reports back from ...
Nolan North is of the opinion Ubisoft should adopt the same motion capture process for its Assassin's Creed series as Naughty Dog uses with the Uncharted franchise. Speaking in an interview with CVG, ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Move.ai can use artificial intelligence to capture a 3D representation of ...
After a long disappearance, Ryse: Son of Rome debuted gameplay at Microsoft's E3 press conference. The Crytek developed game started out as a possible Kinect game for the Xbox 360, and then eventually ...
What’s it like acting in a horror game? Recently we learned via the former head of PlayStation Studios’ Virtual Arts Service Group, Michael Mumbauer, that The Callisto Protocol developer Striking ...
In 1968, when Stanley Kubrick wanted to include apes in his sci-fi saga, 2001: A Space Odyssey, he used costumed humans so convincing co-writer Arthur C. Clarke believed the Academy refused to award ...