But that isn't necessarily the same as a generative AI game engine.
Capcom’s REX plan for its RE Engine leans on AI for coding, testing and bug hunting.
Capcom has outlined a policy to evolve its RE Engine into an 'AI game engine.' The goal is not the automated generation of ...
Meet REX, an ambitious project designed to advance the RE engine.
Explore the evolution of game engines like Unreal Engine 5 and Unity, which dominate 42% and 30% of developer usage, ...
Some improvements will be open-sourced to support AI training, with the long-term goal of evolving its RE Engine into an ...
Capcom is updating RE Engine into REX, with AI tools planned for programming, automated testing, and other parts of game ...
Capcom used Capcom Open Conference RE: 2026 to introduce REX, a planned rebuild of the RE Engine that it described as a gradual, step-by-step effort t ...
Capcom recently tackled the topic of AI and how it plans to use the technology in game development. When discussing REX, the ...
The company noted that any AI tools making their way into the RE Engine will largely revolve around streamlining data processing.
Japanese video game company Capcom is planning to transform its RE Engine, the game development engine used for Resident Evil ...
Capcom wants to evolve its RE Engine into an “AI-generation game engine” with a roster of technology improvements, according to one of its programmers. On Friday, the Resident Evil publisher held its ...